2 Commits

Author SHA1 Message Date
T Pratham
644735c33c lib: scatterlist: fix sg_split_phys to preserve original scatterlist offsets
commit 8b46fdaea819a679da176b879e7b0674a1161a5e upstream.

The split_sg_phys function was incorrectly setting the offsets of all
scatterlist entries (except the first) to 0.  Only the first scatterlist
entry's offset and length needs to be modified to account for the skip.
Setting the rest entries' offsets to 0 could lead to incorrect data
access.

I am using this function in a crypto driver that I'm currently developing
(not yet sent to mailing list).  During testing, it was observed that the
output scatterlists (except the first one) contained incorrect garbage
data.

I narrowed this issue down to the call of sg_split().  Upon debugging
inside this function, I found that this resetting of offset is the cause
of the problem, causing the subsequent scatterlists to point to incorrect
memory locations in a page.  By removing this code, I am obtaining
expected data in all the split output scatterlists.  Thus, this was indeed
causing observable runtime effects!

This patch removes the offending code, ensuring that the page offsets in
the input scatterlist are preserved in the output scatterlist.

Link: https://lkml.kernel.org/r/20250319111437.1969903-1-t-pratham@ti.com
Fixes: f8bcbe62ac ("lib: scatterlist: add sg splitting function")
Signed-off-by: T Pratham <t-pratham@ti.com>
Cc: Robert Jarzmik <robert.jarzmik@free.fr>
Cc: Jens Axboe <axboe@kernel.dk>
Cc: Kamlesh Gurudasani <kamlesh@ti.com>
Cc: Praneeth Bajjuri <praneeth@ti.com>
Cc: Vignesh Raghavendra <vigneshr@ti.com>
Cc: <stable@vger.kernel.org>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Signed-off-by: Ulrich Hecht <uli@kernel.org>
2025-12-24 11:23:35 +00:00
Robert Jarzmik
f8bcbe62ac lib: scatterlist: add sg splitting function
Sometimes a scatter-gather has to be split into several chunks, or sub
scatter lists. This happens for example if a scatter list will be
handled by multiple DMA channels, each one filling a part of it.

A concrete example comes with the media V4L2 API, where the scatter list
is allocated from userspace to hold an image, regardless of the
knowledge of how many DMAs will fill it :
 - in a simple RGB565 case, one DMA will pump data from the camera ISP
   to memory
 - in the trickier YUV422 case, 3 DMAs will pump data from the camera
   ISP pipes, one for pipe Y, one for pipe U and one for pipe V

For these cases, it is necessary to split the original scatter list into
multiple scatter lists, which is the purpose of this patch.

The guarantees that are required for this patch are :
 - the intersection of spans of any couple of resulting scatter lists is
   empty.
 - the union of spans of all resulting scatter lists is a subrange of
   the span of the original scatter list.
 - streaming DMA API operations (mapping, unmapping) should not happen
   both on both the resulting and the original scatter list. It's either
   the first or the later ones.
 - the caller is reponsible to call kfree() on the resulting
   scatterlists.

Signed-off-by: Robert Jarzmik <robert.jarzmik@free.fr>
Signed-off-by: Jens Axboe <axboe@fb.com>
2015-08-24 14:28:01 -06:00