akita: keep LC util threshold to 1280 for game am: f26f51e180
am: d675d47d3d
Original change: https://googleplex-android-review.googlesource.com/c/device/google/akita/+/25492660 Change-Id: Iaaa32be1727c0ac880a43454f9754d7936f7b7b4 Signed-off-by: Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com>
This commit is contained in:
commit
722f623697
1 changed files with 6 additions and 0 deletions
|
@ -2487,6 +2487,12 @@
|
|||
"Duration": 0,
|
||||
"Value": "0"
|
||||
},
|
||||
{
|
||||
"PowerHint": "GAME",
|
||||
"Node": "CPUUtilThreshold",
|
||||
"Duration": 0,
|
||||
"Value": "1280"
|
||||
},
|
||||
{
|
||||
"PowerHint": "GAME",
|
||||
"Node": "VIRTUAL-SKIN-CPU-MID",
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue