Merge "audio: correct primary input ch supported" into udc-qpr-dev

This commit is contained in:
Treehugger Robot 2023-08-01 05:01:15 +00:00 committed by Android (Google) Code Review
commit c2bfb0936b
4 changed files with 4 additions and 4 deletions

View file

@ -86,7 +86,7 @@
<mixPort name="primary input" role="sink">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"
samplingRates="48000"
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO AUDIO_CHANNEL_INDEX_MASK_3"/>
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO"/>
</mixPort>
<mixPort name="hotword input" role="sink" flags="AUDIO_INPUT_FLAG_HW_HOTWORD" maxActiveCount="0" >
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"

View file

@ -86,7 +86,7 @@
<mixPort name="primary input" role="sink">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"
samplingRates="48000"
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO AUDIO_CHANNEL_INDEX_MASK_3"/>
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO"/>
</mixPort>
<mixPort name="hotword input" role="sink" flags="AUDIO_INPUT_FLAG_HW_HOTWORD" maxActiveCount="0" >
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"

View file

@ -82,7 +82,7 @@
<mixPort name="primary input" role="sink">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"
samplingRates="48000"
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO AUDIO_CHANNEL_INDEX_MASK_3"/>
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO"/>
</mixPort>
<mixPort name="hotword input" role="sink" flags="AUDIO_INPUT_FLAG_HW_HOTWORD" maxActiveCount="0" >
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"

View file

@ -86,7 +86,7 @@
<mixPort name="primary input" role="sink">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"
samplingRates="48000"
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO AUDIO_CHANNEL_INDEX_MASK_3"/>
channelMasks="AUDIO_CHANNEL_IN_MONO AUDIO_CHANNEL_IN_STEREO"/>
</mixPort>
<mixPort name="hotword input" role="sink" flags="AUDIO_INPUT_FLAG_HW_HOTWORD" maxActiveCount="0" >
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"