add the missing immersive_output

Bug: 309909149
Test: manual

Change-Id: I8fa8c6d5c8ab232eb96d6e7c7a529cde170cb435
Signed-off-by: Yung Ti Su <andysu@google.com>
This commit is contained in:
Yung Ti Su 2023-12-13 09:16:17 +00:00
parent 5ce48e66da
commit 215d0c7a90
3 changed files with 12 additions and 0 deletions

View file

@ -63,6 +63,10 @@
<profile name="" format="AUDIO_FORMAT_PCM_FLOAT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<mixPort name="immersive_out" role="source" flags="AUDIO_OUTPUT_FLAG_SPATIALIZER">
<profile name="" format="AUDIO_FORMAT_PCM_32_BIT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<mixPort name="incall playback" role="source"
flags="AUDIO_OUTPUT_FLAG_INCALL_MUSIC">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"

View file

@ -63,6 +63,10 @@
<profile name="" format="AUDIO_FORMAT_PCM_FLOAT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<mixPort name="immersive_out" role="source" flags="AUDIO_OUTPUT_FLAG_SPATIALIZER">
<profile name="" format="AUDIO_FORMAT_PCM_32_BIT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<mixPort name="incall playback" role="source"
flags="AUDIO_OUTPUT_FLAG_INCALL_MUSIC">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"

View file

@ -63,6 +63,10 @@
<profile name="" format="AUDIO_FORMAT_PCM_FLOAT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<mixPort name="immersive_out" role="source" flags="AUDIO_OUTPUT_FLAG_SPATIALIZER">
<profile name="" format="AUDIO_FORMAT_PCM_32_BIT"
samplingRates="48000" channelMasks="AUDIO_CHANNEL_OUT_STEREO"/>
</mixPort>
<mixPort name="incall playback" role="source"
flags="AUDIO_OUTPUT_FLAG_INCALL_MUSIC">
<profile name="" format="AUDIO_FORMAT_PCM_16_BIT"