Snap for 11672362 from 2169df183a to 24Q3-release

Change-Id: I460918875917a6e92a550465e4cf905f68f11389
This commit is contained in:
Android Build Coastguard Worker 2024-04-04 23:01:47 +00:00
commit d9dc9be671
11 changed files with 210 additions and 219 deletions

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@ -17,8 +17,8 @@
<param id="18" name="noiseGate" type="float"/>
<param id="19" name="minGain" type="float"/>
<param id="20" name="maxGain" type="float"/>
<param id="21" name="longGainAtRt" type="uint32"/>
<param id="22" name="GainAtRt" type="uint32"/>
<param id="21" name="releaseTime" type="uint32"/>
<param id="22" name="attackTime" type="uint32"/>
<param id="23" name="rmsTav" type="uint32"/>
</module>
<module id="6" name="Surround Record">
@ -285,7 +285,7 @@
<param name="crossover_iir_hp2" size="5" type="float"/>
<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
<param default="10000" min="0" name="environment_rms_attack_release_ms" type="int32"/>
<param default="50" min="0" name="environment_low_to_high_ms" type="int32"/>
<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
@ -436,6 +436,7 @@
<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
<param default="10000" min="0" name="environment_high_to_low_ms" type="int32"/>
</struct>
</module>
<module id="10000" name="Eraser">

View file

@ -17,8 +17,8 @@
<param id="18" name="noiseGate" type="float"/>
<param id="19" name="minGain" type="float"/>
<param id="20" name="maxGain" type="float"/>
<param id="21" name="longGainAtRt" type="uint32"/>
<param id="22" name="GainAtRt" type="uint32"/>
<param id="21" name="releaseTime" type="uint32"/>
<param id="22" name="attackTime" type="uint32"/>
<param id="23" name="rmsTav" type="uint32"/>
</module>
<module id="6" name="Surround Record">
@ -285,7 +285,7 @@
<param name="crossover_iir_hp2" size="5" type="float"/>
<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
<param default="10000" min="0" name="environment_rms_attack_release_ms" type="int32"/>
<param default="50" min="0" name="environment_low_to_high_ms" type="int32"/>
<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
@ -436,6 +436,7 @@
<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
<param default="10000" min="0" name="environment_high_to_low_ms" type="int32"/>
</struct>
</module>
<module id="10000" name="Eraser">

View file

@ -17,8 +17,8 @@
<param id="18" name="noiseGate" type="float"/>
<param id="19" name="minGain" type="float"/>
<param id="20" name="maxGain" type="float"/>
<param id="21" name="longGainAtRt" type="uint32"/>
<param id="22" name="GainAtRt" type="uint32"/>
<param id="21" name="releaseTime" type="uint32"/>
<param id="22" name="attackTime" type="uint32"/>
<param id="23" name="rmsTav" type="uint32"/>
</module>
<module id="6" name="Surround Record">
@ -285,7 +285,7 @@
<param name="crossover_iir_hp2" size="5" type="float"/>
<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
<param default="10000" min="0" name="environment_rms_attack_release_ms" type="int32"/>
<param default="50" min="0" name="environment_low_to_high_ms" type="int32"/>
<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
@ -436,6 +436,7 @@
<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
<param default="10000" min="0" name="environment_high_to_low_ms" type="int32"/>
</struct>
</module>
<module id="10000" name="Eraser">

View file

@ -52,21 +52,6 @@
<!-- The default peak refresh rate. -->
<integer name="config_defaultPeakRefreshRate">120</integer>
<!-- Not allow to switch to higher refresh rate when display brightness setting is
equal or less than this value -->
<integer-array name="config_brightnessThresholdsOfPeakRefreshRate">
<item>2</item> <!-- 15% UI brightness -->
</integer-array>
<integer-array name="config_ambientThresholdsOfPeakRefreshRate">
<item>5</item>
</integer-array>
<!-- default refresh rate in the zone defined by birghtness and ambient thresholds -->
<integer name="config_defaultRefreshRateInZone">120</integer>
<!-- Default refresh rate while the device has high brightness mode enabled for HDR. -->
<integer name="config_defaultRefreshRateInHbmHdr">60</integer>
<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
for debouncing the light sensor. Different constants are used to debounce the light sensor
when adapting to brighter or darker environments. This parameter controls how quickly

View file

@ -52,21 +52,6 @@
<!-- The default peak refresh rate. -->
<integer name="config_defaultPeakRefreshRate">120</integer>
<!-- Not allow to switch to higher refresh rate when display brightness setting is
equal or less than this value -->
<integer-array name="config_brightnessThresholdsOfPeakRefreshRate">
<item>2</item> <!-- 15% UI brightness -->
</integer-array>
<integer-array name="config_ambientThresholdsOfPeakRefreshRate">
<item>5</item>
</integer-array>
<!-- default refresh rate in the zone defined by birghtness and ambient thresholds -->
<integer name="config_defaultRefreshRateInZone">120</integer>
<!-- Default refresh rate while the device has high brightness mode enabled for HDR. -->
<integer name="config_defaultRefreshRateInHbmHdr">60</integer>
<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
for debouncing the light sensor. Different constants are used to debounce the light sensor
when adapting to brighter or darker environments. This parameter controls how quickly

View file

@ -2635,66 +2635,6 @@
"Duration": 0,
"Value": "419000"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-MID",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-HIGH",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "CPUTaperedDVFSHeadroomEnable",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "CPULittleClusterDownRateLimitUs",
"Duration": 0,
"Value": "500"
},
{
"PowerHint": "GAME",
"Node": "CPUMidClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "CPUBigClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "TAPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "FGPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "NPITaskPacking",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
"Node": "PMU_POLL",
@ -2803,6 +2743,72 @@
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "PMU_POLL",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-MID",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-HIGH",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "CPUTaperedDVFSHeadroomEnable",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "CPULittleClusterDownRateLimitUs",
"Duration": 0,
"Value": "500"
},
{
"PowerHint": "GAME",
"Node": "CPUMidClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "CPUBigClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "TAPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "FGPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "NPITaskPacking",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "FACE_UNLOCK_BOOST",
"Node": "CPUBigClusterMaxFreq",

View file

@ -2635,66 +2635,6 @@
"Duration": 0,
"Value": "419000"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-MID",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-HIGH",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "CPUTaperedDVFSHeadroomEnable",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "CPULittleClusterDownRateLimitUs",
"Duration": 0,
"Value": "500"
},
{
"PowerHint": "GAME",
"Node": "CPUMidClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "CPUBigClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "TAPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "FGPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "NPITaskPacking",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
"Node": "PMU_POLL",
@ -2803,6 +2743,72 @@
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "PMU_POLL",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-MID",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-HIGH",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "CPUTaperedDVFSHeadroomEnable",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "CPULittleClusterDownRateLimitUs",
"Duration": 0,
"Value": "500"
},
{
"PowerHint": "GAME",
"Node": "CPUMidClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "CPUBigClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "TAPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "FGPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "NPITaskPacking",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "FACE_UNLOCK_BOOST",
"Node": "CPUBigClusterMaxFreq",

View file

@ -2635,66 +2635,6 @@
"Duration": 0,
"Value": "419000"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-MID",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-HIGH",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "CPUTaperedDVFSHeadroomEnable",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "CPULittleClusterDownRateLimitUs",
"Duration": 0,
"Value": "500"
},
{
"PowerHint": "GAME",
"Node": "CPUMidClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "CPUBigClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "TAPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "FGPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "NPITaskPacking",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
"Node": "PMU_POLL",
@ -2803,6 +2743,72 @@
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "PMU_POLL",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-MID",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "VIRTUAL-SKIN-CPU-HIGH",
"Duration": 0,
"Value": "game"
},
{
"PowerHint": "GAME",
"Node": "CPUTaperedDVFSHeadroomEnable",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "GAME",
"Node": "CPULittleClusterDownRateLimitUs",
"Duration": 0,
"Value": "500"
},
{
"PowerHint": "GAME",
"Node": "CPUMidClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "CPUBigClusterDownRateLimitUs",
"Duration": 0,
"Value": "3000"
},
{
"PowerHint": "GAME",
"Node": "TAPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "FGPreferIdle",
"Duration": 0,
"Value": "0"
},
{
"PowerHint": "GAME",
"Node": "NPITaskPacking",
"Duration": 0,
"Value": "1"
},
{
"PowerHint": "FACE_UNLOCK_BOOST",
"Node": "CPUBigClusterMaxFreq",