Snap for 11672362 from 2169df183a
to 24Q3-release
Change-Id: I460918875917a6e92a550465e4cf905f68f11389
This commit is contained in:
commit
d9dc9be671
11 changed files with 210 additions and 219 deletions
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@ -17,8 +17,8 @@
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<param id="18" name="noiseGate" type="float"/>
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<param id="18" name="noiseGate" type="float"/>
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<param id="19" name="minGain" type="float"/>
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<param id="19" name="minGain" type="float"/>
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<param id="20" name="maxGain" type="float"/>
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<param id="20" name="maxGain" type="float"/>
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<param id="21" name="longGainAtRt" type="uint32"/>
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<param id="21" name="releaseTime" type="uint32"/>
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<param id="22" name="GainAtRt" type="uint32"/>
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<param id="22" name="attackTime" type="uint32"/>
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<param id="23" name="rmsTav" type="uint32"/>
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<param id="23" name="rmsTav" type="uint32"/>
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</module>
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</module>
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<module id="6" name="Surround Record">
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<module id="6" name="Surround Record">
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@ -285,7 +285,7 @@
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<param name="crossover_iir_hp2" size="5" type="float"/>
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<param name="crossover_iir_hp2" size="5" type="float"/>
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<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
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<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
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<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
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<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
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<param default="10000" min="0" name="environment_rms_attack_release_ms" type="int32"/>
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<param default="50" min="0" name="environment_low_to_high_ms" type="int32"/>
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<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
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@ -436,6 +436,7 @@
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<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
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<param default="10000" min="0" name="environment_high_to_low_ms" type="int32"/>
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</struct>
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</struct>
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</module>
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</module>
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<module id="10000" name="Eraser">
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<module id="10000" name="Eraser">
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@ -17,8 +17,8 @@
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<param id="18" name="noiseGate" type="float"/>
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<param id="18" name="noiseGate" type="float"/>
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<param id="19" name="minGain" type="float"/>
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<param id="19" name="minGain" type="float"/>
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<param id="20" name="maxGain" type="float"/>
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<param id="20" name="maxGain" type="float"/>
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<param id="21" name="longGainAtRt" type="uint32"/>
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<param id="21" name="releaseTime" type="uint32"/>
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<param id="22" name="GainAtRt" type="uint32"/>
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<param id="22" name="attackTime" type="uint32"/>
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<param id="23" name="rmsTav" type="uint32"/>
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<param id="23" name="rmsTav" type="uint32"/>
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</module>
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</module>
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<module id="6" name="Surround Record">
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<module id="6" name="Surround Record">
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@ -285,7 +285,7 @@
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<param name="crossover_iir_hp2" size="5" type="float"/>
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<param name="crossover_iir_hp2" size="5" type="float"/>
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<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
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<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
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<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
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<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
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<param default="10000" min="0" name="environment_rms_attack_release_ms" type="int32"/>
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<param default="50" min="0" name="environment_low_to_high_ms" type="int32"/>
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<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
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@ -436,6 +436,7 @@
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<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
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<param default="10000" min="0" name="environment_high_to_low_ms" type="int32"/>
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</struct>
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</struct>
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</module>
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</module>
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<module id="10000" name="Eraser">
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<module id="10000" name="Eraser">
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@ -17,8 +17,8 @@
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<param id="18" name="noiseGate" type="float"/>
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<param id="18" name="noiseGate" type="float"/>
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<param id="19" name="minGain" type="float"/>
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<param id="19" name="minGain" type="float"/>
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<param id="20" name="maxGain" type="float"/>
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<param id="20" name="maxGain" type="float"/>
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<param id="21" name="longGainAtRt" type="uint32"/>
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<param id="21" name="releaseTime" type="uint32"/>
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<param id="22" name="GainAtRt" type="uint32"/>
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<param id="22" name="attackTime" type="uint32"/>
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<param id="23" name="rmsTav" type="uint32"/>
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<param id="23" name="rmsTav" type="uint32"/>
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</module>
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</module>
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<module id="6" name="Surround Record">
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<module id="6" name="Surround Record">
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@ -285,7 +285,7 @@
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<param name="crossover_iir_hp2" size="5" type="float"/>
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<param name="crossover_iir_hp2" size="5" type="float"/>
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<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
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<param default="250" max="1000" min="5" name="environment_rms_window_ms" type="int32"/>
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<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
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<param default="-40" max="0" name="environment_rms_threshold_db" type="float"/>
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<param default="10000" min="0" name="environment_rms_attack_release_ms" type="int32"/>
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<param default="50" min="0" name="environment_low_to_high_ms" type="int32"/>
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<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band0" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band1" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
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<param default="1" min="0" name="environment_loudness_ratio_band2" type="float"/>
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@ -436,6 +436,7 @@
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<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band0" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band1" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
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<param default="-30" name="drc_long_term_window_upper_db_band2" type="float"/>
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<param default="10000" min="0" name="environment_high_to_low_ms" type="int32"/>
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</struct>
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</struct>
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</module>
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</module>
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<module id="10000" name="Eraser">
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<module id="10000" name="Eraser">
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@ -52,21 +52,6 @@
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<!-- The default peak refresh rate. -->
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<!-- The default peak refresh rate. -->
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<integer name="config_defaultPeakRefreshRate">120</integer>
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<integer name="config_defaultPeakRefreshRate">120</integer>
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<!-- Not allow to switch to higher refresh rate when display brightness setting is
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equal or less than this value -->
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<integer-array name="config_brightnessThresholdsOfPeakRefreshRate">
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<item>2</item> <!-- 15% UI brightness -->
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</integer-array>
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<integer-array name="config_ambientThresholdsOfPeakRefreshRate">
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<item>5</item>
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</integer-array>
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<!-- default refresh rate in the zone defined by birghtness and ambient thresholds -->
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<integer name="config_defaultRefreshRateInZone">120</integer>
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<!-- Default refresh rate while the device has high brightness mode enabled for HDR. -->
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<integer name="config_defaultRefreshRateInHbmHdr">60</integer>
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<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
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<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
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for debouncing the light sensor. Different constants are used to debounce the light sensor
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for debouncing the light sensor. Different constants are used to debounce the light sensor
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when adapting to brighter or darker environments. This parameter controls how quickly
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when adapting to brighter or darker environments. This parameter controls how quickly
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@ -52,21 +52,6 @@
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<!-- The default peak refresh rate. -->
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<!-- The default peak refresh rate. -->
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<integer name="config_defaultPeakRefreshRate">120</integer>
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<integer name="config_defaultPeakRefreshRate">120</integer>
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<!-- Not allow to switch to higher refresh rate when display brightness setting is
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equal or less than this value -->
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<integer-array name="config_brightnessThresholdsOfPeakRefreshRate">
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<item>2</item> <!-- 15% UI brightness -->
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</integer-array>
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<integer-array name="config_ambientThresholdsOfPeakRefreshRate">
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<item>5</item>
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</integer-array>
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<!-- default refresh rate in the zone defined by birghtness and ambient thresholds -->
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<integer name="config_defaultRefreshRateInZone">120</integer>
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<!-- Default refresh rate while the device has high brightness mode enabled for HDR. -->
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<integer name="config_defaultRefreshRateInHbmHdr">60</integer>
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<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
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<!-- Stability requirements in milliseconds for accepting a new brightness level. This is used
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for debouncing the light sensor. Different constants are used to debounce the light sensor
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for debouncing the light sensor. Different constants are used to debounce the light sensor
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when adapting to brighter or darker environments. This parameter controls how quickly
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when adapting to brighter or darker environments. This parameter controls how quickly
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@ -2635,66 +2635,6 @@
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"Duration": 0,
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"Duration": 0,
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"Value": "419000"
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"Value": "419000"
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},
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},
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{
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"PowerHint": "GAME",
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||||||
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
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"Duration": 0,
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"Value": "game"
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},
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{
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"PowerHint": "GAME",
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"Node": "VIRTUAL-SKIN-CPU-MID",
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"Duration": 0,
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"Value": "game"
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},
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{
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"PowerHint": "GAME",
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"Node": "VIRTUAL-SKIN-CPU-HIGH",
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"Duration": 0,
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"Value": "game"
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},
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{
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"PowerHint": "GAME",
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"Node": "CPUTaperedDVFSHeadroomEnable",
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"Duration": 0,
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"Value": "1"
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},
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{
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"PowerHint": "GAME",
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"Node": "CPULittleClusterDownRateLimitUs",
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"Duration": 0,
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"Value": "500"
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},
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||||||
{
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"PowerHint": "GAME",
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||||||
"Node": "CPUMidClusterDownRateLimitUs",
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"Duration": 0,
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||||||
"Value": "3000"
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},
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{
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"PowerHint": "GAME",
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"Node": "CPUBigClusterDownRateLimitUs",
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"Duration": 0,
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"Value": "3000"
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},
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||||||
{
|
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"PowerHint": "GAME",
|
|
||||||
"Node": "TAPreferIdle",
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"Duration": 0,
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||||||
"Value": "0"
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|
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},
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{
|
|
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"PowerHint": "GAME",
|
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||||||
"Node": "FGPreferIdle",
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"Duration": 0,
|
|
||||||
"Value": "0"
|
|
||||||
},
|
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||||||
{
|
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"PowerHint": "GAME",
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"Node": "NPITaskPacking",
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"Duration": 0,
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||||||
"Value": "1"
|
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||||||
},
|
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{
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{
|
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"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
|
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
|
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"Node": "PMU_POLL",
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"Node": "PMU_POLL",
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@ -2803,6 +2743,72 @@
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"Duration": 0,
|
"Duration": 0,
|
||||||
"Value": "1"
|
"Value": "1"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "PMU_POLL",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-MID",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-HIGH",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUTaperedDVFSHeadroomEnable",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPULittleClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "500"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUMidClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "3000"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUBigClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "3000"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "TAPreferIdle",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "FGPreferIdle",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "NPITaskPacking",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "1"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"PowerHint": "FACE_UNLOCK_BOOST",
|
"PowerHint": "FACE_UNLOCK_BOOST",
|
||||||
"Node": "CPUBigClusterMaxFreq",
|
"Node": "CPUBigClusterMaxFreq",
|
||||||
|
|
|
@ -2635,66 +2635,6 @@
|
||||||
"Duration": 0,
|
"Duration": 0,
|
||||||
"Value": "419000"
|
"Value": "419000"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "game"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "VIRTUAL-SKIN-CPU-MID",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "game"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "VIRTUAL-SKIN-CPU-HIGH",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "game"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPUTaperedDVFSHeadroomEnable",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "1"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPULittleClusterDownRateLimitUs",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "500"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPUMidClusterDownRateLimitUs",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "3000"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPUBigClusterDownRateLimitUs",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "3000"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "TAPreferIdle",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "0"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "FGPreferIdle",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "0"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "NPITaskPacking",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "1"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
|
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
|
||||||
"Node": "PMU_POLL",
|
"Node": "PMU_POLL",
|
||||||
|
@ -2803,6 +2743,72 @@
|
||||||
"Duration": 0,
|
"Duration": 0,
|
||||||
"Value": "1"
|
"Value": "1"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "PMU_POLL",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-MID",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-HIGH",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUTaperedDVFSHeadroomEnable",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPULittleClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "500"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUMidClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "3000"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUBigClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "3000"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "TAPreferIdle",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "FGPreferIdle",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "NPITaskPacking",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "1"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"PowerHint": "FACE_UNLOCK_BOOST",
|
"PowerHint": "FACE_UNLOCK_BOOST",
|
||||||
"Node": "CPUBigClusterMaxFreq",
|
"Node": "CPUBigClusterMaxFreq",
|
||||||
|
|
|
@ -2635,66 +2635,6 @@
|
||||||
"Duration": 0,
|
"Duration": 0,
|
||||||
"Value": "419000"
|
"Value": "419000"
|
||||||
},
|
},
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "game"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "VIRTUAL-SKIN-CPU-MID",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "game"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "VIRTUAL-SKIN-CPU-HIGH",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "game"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPUTaperedDVFSHeadroomEnable",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "1"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPULittleClusterDownRateLimitUs",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "500"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPUMidClusterDownRateLimitUs",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "3000"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "CPUBigClusterDownRateLimitUs",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "3000"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "TAPreferIdle",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "0"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "FGPreferIdle",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "0"
|
|
||||||
},
|
|
||||||
{
|
|
||||||
"PowerHint": "GAME",
|
|
||||||
"Node": "NPITaskPacking",
|
|
||||||
"Duration": 0,
|
|
||||||
"Value": "1"
|
|
||||||
},
|
|
||||||
{
|
{
|
||||||
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
|
"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
|
||||||
"Node": "PMU_POLL",
|
"Node": "PMU_POLL",
|
||||||
|
@ -2803,6 +2743,72 @@
|
||||||
"Duration": 0,
|
"Duration": 0,
|
||||||
"Value": "1"
|
"Value": "1"
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "PMU_POLL",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-MID",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "VIRTUAL-SKIN-CPU-HIGH",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "game"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUTaperedDVFSHeadroomEnable",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "1"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPULittleClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "500"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUMidClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "3000"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "CPUBigClusterDownRateLimitUs",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "3000"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "TAPreferIdle",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "FGPreferIdle",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "0"
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"PowerHint": "GAME",
|
||||||
|
"Node": "NPITaskPacking",
|
||||||
|
"Duration": 0,
|
||||||
|
"Value": "1"
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"PowerHint": "FACE_UNLOCK_BOOST",
|
"PowerHint": "FACE_UNLOCK_BOOST",
|
||||||
"Node": "CPUBigClusterMaxFreq",
|
"Node": "CPUBigClusterMaxFreq",
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue