since exynos driver take a longer time during access MEM/INT/DSU/BCI file nodes, change the order of powerhint and do other boost first
Bug: 329209796
Change-Id: I63a709d0607f5999cd30c8fe12de0699934b4c53
Signed-off-by: Chungkai Mei <chungkai@google.com>
In auto prefer idle mode, a task in top-app will be granted prefer
idle if it satisfied the conditions. So turn auto prefer idle off
if top-app prefer_idle is explictly disabled. Also turn auto prefer
off when other group enables prefer_idle explictly.
Bug: 236868627
Test: build pass
Change-Id: I6e5694dfd9b5ed30bfad31509415027d5bac71cb
We already have the CPU scheduler optimization for game mode to sustain
the power and perf, so keep PMU_POLL being disabled to avoid the interfence on CPU scheduler.
Bug: 329697728
Test: run genshin
Change-Id: Ifb6838be9767d67cc1cf6a8109a33c5bfd402727
This CL enables CDPreferIdle for both 30 and 60fps use-cases. It also
limits the CDCpuset to 0-6 to avoid using the BigCore. For 60fps
use-case, it additionally bumps up the MIF frequency to 1.539GHz which
can help reduce the power regression caused by enabling CDPreferIdle
(limiting it to around 10mW regression in CPU power).
Bug: 325510979
Test: https://buganizer.corp.google.com/issues/325510979#comment23
Change-Id: Ib5312882f5de80a95c6061f636d7f1f9642b6299
Bug: 328685643
Test: Power test show ~20mW CPU power increase. but cpu profiling show CPU operation frequency are lower than before, which will limit the impact when system level CPU throttle start.
- Project11 power hint reuse "streaming_standard" with extra MIF target tuning
Change-Id: If62e93032f9f4d69caa2f74e8a4cf4b2cf68be86
We already have the CPU scheduler optimization for game mode to sustain
the power and perf, so remove the CPU thermal policy at lower
temperature to avoid the interfence on CPU scheduler.
Bug: 329697728
Test: run genshin
Change-Id: Ib0d47b3de7b3550a3af4db37ef062f8c5d2ea262
This is part of an optimization that limits the length and prevelance of
this power hint. Strict, ultra-agression minimizes power and latency
versus always-on mid aggression.
Bug: 297964952
Change-Id: I71cb6ea9296126d576029196da87e5e76ef3ea4c
This reverts commit 3beb1e6364.
Reason for revert: to avoid potential power regression
Bug: 326507991
Change-Id: If0fa9544c1848cfa5e195570c805653a33e52a75
Test: build pass
In auto prefer idle mode, a task in top-app will be granted prefer
idle if it satisfied the conditions. So turn auto prefer idle off
if top-app prefer_idle is explictly disabled.
Bug: 326507991
Test: build pass
Change-Id: Ie8d02bcc2291c00f12c337220d0d7ad80729d6a9
Set default value to 0x7f to exclude big core for all priorities, but
restore high and mid to 0xff when app launch.
Bug: 248621289
Test: value set correctly
Change-Id: I8a002a8d326b7512baa8605eb57bd16658c597c3
This CL implements the suggestions in http://b/311011064#comment8 (except
for chaning the node affinities) for 30fps use-cases.
Bug: 311011064
Test: odpm/framedrops (http://b/311011064#comment25)
Change-Id: I62274049b2096353f9fe3c972338ed47fb99380b
Bug: 310748549
Test: sideloaded the cofig files and device rebooted to home
Change-Id: Ib2af1fd19099b58fd6ba23bde10ea59767b67e05
Signed-off-by: Ramya Subramanian <rsubr@google.com>
Vendor sched procfs path hierarchy gets updated in kernel.
Update the paths in powerhint json file to match the change.
Bug: 289151587
Test: Manual check the paths in device
Change-Id: I2b84293738c948d868c5a009e66235a1b597a379
Use the latest udc-qpr-dev p23 zuma powerhints.
Support selecting different powerhints json file for prototype
and production devices.
Bug: 300108936
Test: Build passed;
The expected powerhint json file was loaded in device test.
Change-Id: I65582266eb7b9aa90deabe452ea2482ba9d28118