therma: disable LIGHT tier throttling when gaming
We already have the CPU scheduler optimization for game mode to sustain the power and perf, so remove the CPU thermal policy at lower temperature to avoid the interfence on CPU scheduler. Bug: 329697728 Test: Build and verify behavior by sending powerhint Change-Id: Ida42089c9752ce03875da9f390cc6d4a360151d8 Signed-off-by: Peter (YM) <peterym@google.com>
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2 changed files with 42 additions and 0 deletions
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@ -753,6 +753,17 @@
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"DefaultIndex": 0,
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"ResetOnInit": true
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},
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{
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"Name": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
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"Path": "vendor.thermal.VIRTUAL-SKIN-CPU-LIGHT-ODPM.profile",
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"Values": [
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"",
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"game"
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],
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"DefaultIndex": 0,
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"ResetOnInit": true,
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"Type": "Property"
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},
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{
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"Name": "VIRTUAL-SKIN-CPU-MID",
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"Path": "vendor.thermal.VIRTUAL-SKIN-CPU-MID.profile",
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@ -2453,6 +2464,12 @@
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"Duration": 0,
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"Value": "419000"
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},
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{
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"PowerHint": "GAME",
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"Node": "VIRTUAL-SKIN-CPU-LIGHT-ODPM",
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"Duration": 0,
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"Value": "game"
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},
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{
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"PowerHint": "GAME",
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"Node": "VIRTUAL-SKIN-CPU-MID",
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@ -225,6 +225,31 @@
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"BindedPowerRail": "S3M_VDD_CPUCL2",
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"CdevCeiling": [0, 12, 12, 12, 12, 12, 12]
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}
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],
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"Profile": [
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{
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"Mode": "game",
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"BindedCdevInfo": [
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{
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"CdevRequest": "thermal-cpufreq-0",
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"BindedPowerRail": "S4M_VDD_CPUCL0",
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"MaxReleaseStep": 1,
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"Disabled":true
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},
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{
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"CdevRequest": "thermal-cpufreq-1",
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"BindedPowerRail": "S2M_VDD_CPUCL1",
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"MaxReleaseStep": 1,
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"Disabled":true
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},
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{
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"CdevRequest": "thermal-cpufreq-2",
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"BindedPowerRail": "S3M_VDD_CPUCL2",
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"MaxReleaseStep": 1,
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"Disabled":true
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}
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]
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}
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]
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},
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{
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