For the Spatial Audio USB playback path, we should load Auxel as well to convert audio from 5.1 channels to stereo channels, otherwise, part of audio channels will lost. Bug: 385858683 Test: spatial audio playback on speaker and usb headset Flag: EXEMPT bugfix Change-Id: Ia48786e7dacef8a23620f68cb9a915e696c044a0 Signed-off-by: Carter Hsu <carterhsu@google.com> |
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Android.bp | ||
audio_platform_configuration.xml | ||
audio_policy_volumes.xml | ||
mixer_paths_aidl.xml |