SF: set debug.sf.layer_caching_active_layer_timeout_ms to 1000

Avoid SF cache thrashing in some cases.

Bug: 189928400
Test: no flicking issue with the testbuld (removed displaycolor fix)
      and flicking happens after set the prop to 0
Change-Id: I24aa79001ec21cff18ae5ac8ff988f70ed121061
This commit is contained in:
Long Ling 2021-07-20 09:52:19 -07:00
parent 402d351e07
commit 0facd0130b

View file

@ -624,6 +624,7 @@ PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.early.app.duration=16600000
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.earlyGl.sf.duration=16600000
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.earlyGl.app.duration=16600000
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.frame_rate_multiple_threshold=120
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += debug.sf.layer_caching_active_layer_timeout_ms=1000
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += ro.surface_flinger.enable_layer_caching=true
PRODUCT_DEFAULT_PROPERTY_OVERRIDES += ro.surface_flinger.set_idle_timer_ms=80