gs101: Use SkiaGL as RenderEngine backend

This reverts commit 6968365b28.

Reason for revert: b/281967184 and b/280343156

Even though using SkiaVK with RenderEngine has definite benefits, it appears to need more "soak time" in order to squeeze out some functional bugs.

Test: none-returning RenderEngine to using SkiaGL, as it was before
Bug: 281967184
Bug: 280343156
Change-Id: Iaea0d102e9f99337622ef116ce0dc921c0394c4c
This commit is contained in:
Ian Elliott 2023-05-16 16:51:57 +00:00 committed by Treehugger Robot
parent 4f1a3af564
commit 190f88847c

View file

@ -250,7 +250,7 @@ PRODUCT_VENDOR_PROPERTIES += \
PRODUCT_VENDOR_PROPERTIES += \
ro.opengles.version=196610 \
graphics.gpu.profiler.support=true \
debug.renderengine.backend=skiavkthreaded
debug.renderengine.backend=skiaglthreaded
# GRAPHICS - GPU (end)
# ####################