gs101: Use SkiaGL as RenderEngine backend
This reverts commit 6968365b28
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Reason for revert: b/281967184 and b/280343156
Even though using SkiaVK with RenderEngine has definite benefits, it appears to need more "soak time" in order to squeeze out some functional bugs.
Test: none-returning RenderEngine to using SkiaGL, as it was before
Bug: 281967184
Bug: 280343156
Change-Id: Iaea0d102e9f99337622ef116ce0dc921c0394c4c
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1 changed files with 1 additions and 1 deletions
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@ -250,7 +250,7 @@ PRODUCT_VENDOR_PROPERTIES += \
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PRODUCT_VENDOR_PROPERTIES += \
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PRODUCT_VENDOR_PROPERTIES += \
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ro.opengles.version=196610 \
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ro.opengles.version=196610 \
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graphics.gpu.profiler.support=true \
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graphics.gpu.profiler.support=true \
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debug.renderengine.backend=skiavkthreaded
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debug.renderengine.backend=skiaglthreaded
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# GRAPHICS - GPU (end)
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# GRAPHICS - GPU (end)
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# ####################
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# ####################
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