Remove interaction boost completely

Now HWUI app is using ADPF already, for those non-HWUI app (probably
mostly games), let us try to just use FPS based boosting only.

Bug: 177493042
Test: build
Signed-off-by: Wei Wang <wvw@google.com>
Change-Id: I63fe7ff6edcb57819461a8c0ed5f3f43c26e0137
This commit is contained in:
Wei Wang 2021-06-16 14:47:44 -07:00
parent e8b2e18eeb
commit a1a0bdb333

View file

@ -303,84 +303,6 @@
"Type": "EndHint", "Type": "EndHint",
"Value": "DISABLE_TA_BOOST" "Value": "DISABLE_TA_BOOST"
}, },
{
"PowerHint": "INTERACTION",
"Type": "DoHint",
"Value": "INTERACTION_120"
},
{
"PowerHint": "INTERACTION",
"Type": "DoHint",
"Value": "INTERACTION_90"
},
{
"PowerHint": "INTERACTION",
"Type": "DoHint",
"Value": "INTERACTION_60"
},
{
"PowerHint": "INTERACTION_120",
"Node": "TAUClampBoost",
"Duration": 6000,
"Value": "246"
},
{
"PowerHint": "INTERACTION_90",
"Node": "TAUClampBoost",
"Duration": 6000,
"Value": "185"
},
{
"PowerHint": "INTERACTION_60",
"Node": "TAUClampBoost",
"Duration": 6000,
"Value": "123"
},
{
"PowerHint": "REFRESH_120FPS",
"Type": "MaskHint",
"Value": "INTERACTION_60"
},
{
"PowerHint": "REFRESH_120FPS",
"Type": "MaskHint",
"Value": "INTERACTION_90"
},
{
"PowerHint": "REFRESH_90FPS",
"Type": "MaskHint",
"Value": "INTERACTION_60"
},
{
"PowerHint": "REFRESH_90FPS",
"Type": "MaskHint",
"Value": "INTERACTION_120"
},
{
"PowerHint": "REFRESH_60FPS",
"Type": "MaskHint",
"Value": "INTERACTION_90"
},
{
"PowerHint": "REFRESH_60FPS",
"Type": "MaskHint",
"Value": "INTERACTION_120"
},
{
"PowerHint": "DISPLAY_IDLE",
"Type": "EndHint",
"Value": "INTERACTION_120"
},
{
"PowerHint": "DISPLAY_IDLE",
"Type": "EndHint",
"Value": "INTERACTION_90"
},
{
"PowerHint": "DISPLAY_IDLE",
"Type": "EndHint",
"Value": "INTERACTION_60"
},
{ {
"PowerHint": "DEVICE_IDLE", "PowerHint": "DEVICE_IDLE",
"Node": "F2fsRecessModeEnable", "Node": "F2fsRecessModeEnable",