Camera: Enable LTM for factory builds
This is to avoid camera crash on factory builds. Because disabling LTM could improve camera stability before, we can consider disable it again for factory builds once b/187900993 is clarified. Test: build pass, capture/recording with Octopus Bug: 187900993 Change-Id: I00407aa6c7da8b54b009b11c897689e7e003fc2d
This commit is contained in:
parent
7d81ea9443
commit
b88bba7d35
1 changed files with 1 additions and 3 deletions
|
@ -35,12 +35,10 @@ PRODUCT_PROPERTY_OVERRIDES += \
|
||||||
vendor.camera.debug.force_dpm_on=0 \
|
vendor.camera.debug.force_dpm_on=0 \
|
||||||
vendor.camera.debug.force_eis_on=0 \
|
vendor.camera.debug.force_eis_on=0 \
|
||||||
vendor.camera.debug.force_eaf_on=0 \
|
vendor.camera.debug.force_eaf_on=0 \
|
||||||
vendor.camera.debug.force_local_tone_mapping_on=0 \
|
|
||||||
vendor.camera.debug.force_mesh_warp_on=0 \
|
vendor.camera.debug.force_mesh_warp_on=0 \
|
||||||
vendor.camera.debug.force_rectiface_node_on=0 \
|
vendor.camera.debug.force_rectiface_node_on=0 \
|
||||||
vendor.camera.debug.force_steadiface_on=0 \
|
vendor.camera.debug.force_steadiface_on=0 \
|
||||||
vendor.camera.debug.force_tnr_on=0 \
|
vendor.camera.debug.force_tnr_on=0
|
||||||
vendor.camera.debug.local_tone_mapping_controller_v1.mode=0
|
|
||||||
|
|
||||||
# Disable ScreenDecorations for factory builds
|
# Disable ScreenDecorations for factory builds
|
||||||
PRODUCT_PROPERTY_OVERRIDES += \
|
PRODUCT_PROPERTY_OVERRIDES += \
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue