From 190f88847ca9f51748cc8b9b28bb0dca6afae1bd Mon Sep 17 00:00:00 2001 From: Ian Elliott Date: Tue, 16 May 2023 16:51:57 +0000 Subject: [PATCH] gs101: Use SkiaGL as RenderEngine backend This reverts commit 6968365b28142e601a8d65575ad9f7c76208773c. Reason for revert: b/281967184 and b/280343156 Even though using SkiaVK with RenderEngine has definite benefits, it appears to need more "soak time" in order to squeeze out some functional bugs. Test: none-returning RenderEngine to using SkiaGL, as it was before Bug: 281967184 Bug: 280343156 Change-Id: Iaea0d102e9f99337622ef116ce0dc921c0394c4c --- device.mk | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/device.mk b/device.mk index 829e6a39..0ab5fc64 100644 --- a/device.mk +++ b/device.mk @@ -250,7 +250,7 @@ PRODUCT_VENDOR_PROPERTIES += \ PRODUCT_VENDOR_PROPERTIES += \ ro.opengles.version=196610 \ graphics.gpu.profiler.support=true \ - debug.renderengine.backend=skiavkthreaded + debug.renderengine.backend=skiaglthreaded # GRAPHICS - GPU (end) # ####################