Create gs201 device folder baseline

clone from gs101 sha 9d1c97c2

Bug: 183183095
Change-Id: Ie7112bdf0aceb33c9e1956aa52e961b670582733
This commit is contained in:
Aaron Ding 2021-05-19 13:18:49 +08:00
parent 4414b92594
commit bb4beafe47
283 changed files with 27939 additions and 0 deletions

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package {
// See: http://go/android-license-faq
// A large-scale-change added 'default_applicable_licenses' to import
// all of the 'license_kinds' from "//device/google/gs101:device_google_gs101_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
default_applicable_licenses: [
"//device/google/gs101:device_google_gs101_license",
],
}
runtime_resource_overlay {
name: "FactoryOverlayFrameworkRes",
product_specific: true,
}

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<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2020 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- Pixel specific factory overlays -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.frameworkres.overlay.factory">
<application android:hasCode="false" />
<overlay
android:targetPackage="android"
android:isStatic="true"
android:priority="2"/>
</manifest>

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@ -0,0 +1,15 @@
package {
// See: http://go/android-license-faq
// A large-scale-change added 'default_applicable_licenses' to import
// all of the 'license_kinds' from "//device/google/gs101:device_google_gs101_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
default_applicable_licenses: [
"//device/google/gs101:device_google_gs101_license",
],
}
runtime_resource_overlay {
name: "FactoryOverlayLauncher3",
product_specific: true,
}

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@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2020 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- Pixel specific factory overlays -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.launcher3.overlay.factory">
<application android:hasCode="false" />
<overlay
android:targetPackage="com.android.launcher3"
android:targetName="favorites"
android:isStatic="true"
android:priority="2"/>
</manifest>

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@ -0,0 +1,41 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2009 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<favorites xmlns:launcher="http://schemas.android.com/apk/res-auto/com.android.launcher3">
<!-- Hotseat (We use the screen as the position of the item in the hotseat) -->
<!-- Dialer, Capacity, ELabel, Language, Barcode -->
<resolve
launcher:container="-101"
launcher:screen="0"
launcher:x="0"
launcher:y="0" >
<favorite launcher:uri="#Intent;action=android.intent.action.DIAL;end" />
<favorite launcher:uri="tel:123" />
<favorite launcher:uri="#Intent;action=android.intent.action.CALL_BUTTON;end" />
</resolve>
<resolve
launcher:container="-101"
launcher:screen="4"
launcher:x="4"
launcher:y="0" >
<favorite
launcher:packageName="com.google_cte.barcodescanner"
launcher:className="com.google_cte.barcodescanner.MainActivity" />
</resolve>
</favorites>

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@ -0,0 +1,15 @@
package {
// See: http://go/android-license-faq
// A large-scale-change added 'default_applicable_licenses' to import
// all of the 'license_kinds' from "//device/google/gs101:device_google_gs101_license"
// to get the below license kinds:
// SPDX-license-identifier-Apache-2.0
default_applicable_licenses: [
"//device/google/gs101:device_google_gs101_license",
],
}
runtime_resource_overlay {
name: "FactoryOverlaySettings",
product_specific: true,
}

View file

@ -0,0 +1,25 @@
<?xml version="1.0" encoding="utf-8"?>
<!-- Copyright (C) 2020 The Android Open Source Project
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
-->
<!-- Pixel specific factory overlays -->
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.android.providers.settings.overlay.factory">
<application android:hasCode="false" />
<overlay
android:targetPackage="com.android.providers.settings"
android:targetName="resources"
android:isStatic="true"
android:priority="2"/>
</manifest>

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@ -0,0 +1,26 @@
<?xml version="1.0" encoding="utf-8"?>
<!--
/**
* Copyright (c) 2009, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
-->
<resources>
<integer name="def_lockscreen_sounds_enabled">0</integer>
<bool name="def_lockscreen_disabled">true</bool>
<bool name="def_dtmf_tones_enabled">false</bool>
<bool name="def_sound_effects_enabled">false</bool>
<bool name="def_charging_sounds_enabled">false</bool>
<string name="def_immersive_mode_confirmations" translatable="false">confirmed</string>
</resources>