<?xml version="1.0" encoding="utf-8"?>
<!--
/*
** Copyright 2022, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
**     http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
-->

<!-- These resources are around just to allow their values to be customized
     for different hardware and product builds. -->
<resources>
    <!-- Type of a sensor that provides a low-power estimate of the desired display
         brightness, suitable to listen to while the device is asleep (e.g. during
         always-on display) -->
    <string name="doze_brightness_sensor_type" translatable="false">com.google.sensor.binned_brightness</string>

    <!-- Doze: can we assume the pickup sensor includes a proximity check? -->
    <bool name="doze_pickup_performs_proximity_check">true</bool>

    <!-- Doze: whether the double tap sensor reports 2D touch coordinates -->
    <bool name="doze_double_tap_reports_touch_coordinates">true</bool>

    <!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
               to brightness values; -1 means keeping the current brightness. -->
    <integer-array name="config_doze_brightness_sensor_to_brightness">
        <item>-1</item> <!-- 0: OFF -->
        <item>3</item> <!-- 1: NIGHT -->
        <item>3</item> <!-- 2: LOW -->
        <item>13</item> <!-- 3: HIGH -->
        <item>13</item> <!-- 4: SUN -->
    </integer-array>

    <!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
               to an opacity value for a black scrim that is overlaid in AOD1.
               Valid range is from 0 (transparent) to 255 (opaque).
               -1 means keeping the current opacity. -->
    <integer-array name="config_doze_brightness_sensor_to_scrim_opacity">
        <item>-1</item> <!-- 0: OFF -->
        <item>133</item> <!-- 1: NIGHT -->
        <item>0</item> <!-- 2: LOW -->
        <item>0</item> <!-- 3: HIGH -->
        <item>0</item> <!-- 4: SUN -->
    </integer-array>

    <string name="proximity_sensor_type" translatable="false"></string>
    <item name="proximity_sensor_threshold" translatable="false" format="float" type="dimen"></item>
    <item name="proximity_sensor_threshold_latch" translatable="false" format="float" type="dimen"></item>
    <string name="proximity_sensor_secondary_type" translatable="false"></string>
    <item name="proximity_sensor_secondary_threshold" translatable="false" format="float" type="dimen"></item>

    <!-- Default rounded corner curve (a Bezier). Must match (the curved path in) rounded.xml.
         Note that while rounded.xml includes the entire path (including the horizontal and vertical
         corner edges), this pulls out just the curve.
     -->
    <string name="config_rounded_mask" translatable="false">M 71,0 C 33,0 22,-1 10,10 -1,22 0,33 0,71</string>

    <!-- Configure 13px of extra protection around the front-facing camera -->
    <string translatable="false" name="config_frontBuiltInDisplayCutoutProtection">
        M 494,66
        a 46,46 0 1 0 92,0
        a 46,46 0 1 0 -92,0
        Z
    </string>

    <!-- Camera 1 is the front camera on barbet -->
    <string translatable="false" name="config_protectedCameraId">1</string>

    <!-- Comma-separated list of packages to exclude from camera protection. In our case,
    ignore the gaze detection package -->
    <string translatable="false" name="config_cameraProtectionExcludedPackages">com.google.android.as</string>

    <bool name="config_enableDisplayCutoutProtection">true</bool>

    <!-- The time (in ms) needed to trigger the lock icon view's long-press affordance -->
    <integer name="config_lockIconLongPress" translatable="false">100</integer>
</resources>

