Add SystemUI config.xml
- Add doze parameters - Add brightness values (currently copied from redfin) Test: manual Fixes: 183951335 Bug: 178066413 Change-Id: I229dbf7174fa0b91f22cf35b7183c98603fe3fec
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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** Copyright 2021, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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-->
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<!-- These resources are around just to allow their values to be customized
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for different hardware and product builds. -->
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<resources>
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<!-- Type of a sensor that provides a low-power estimate of the desired display
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brightness, suitable to listen to while the device is asleep (e.g. during
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always-on display) -->
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<string name="doze_brightness_sensor_type" translatable="false">com.google.sensor.binned_brightness</string>
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<!-- Override value to use for proximity sensor. -->
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<string name="proximity_sensor_type" translatable="false">com.google.sensor.binned_brightness</string>
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<!-- If using proximity_sensor_type, specifies a threshold value to distinguish near and
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far break points. A sensor value less than this is considered "near". -->
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<item name="proximity_sensor_threshold" translatable="false" format="float" type="dimen">1</item>
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<!-- Doze: can we assume the pickup sensor includes a proximity check? -->
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<bool name="doze_pickup_performs_proximity_check">true</bool>
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<!-- Doze: whether the double tap sensor reports 2D touch coordinates -->
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<bool name="doze_double_tap_reports_touch_coordinates">true</bool>
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<!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
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to brightness values; -1 means keeping the current brightness. -->
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<integer-array name="config_doze_brightness_sensor_to_brightness">
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<item>-1</item> <!-- 0: OFF -->
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<item>5</item> <!-- 1: NIGHT -->
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<item>5</item> <!-- 2: LOW -->
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<item>27</item> <!-- 3: HIGH -->
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<item>27</item> <!-- 4: SUN -->
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</integer-array>
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<!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
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to an opacity value for a black scrim that is overlaid in AOD1.
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Valid range is from 0 (transparent) to 255 (opaque).
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-1 means keeping the current opacity. -->
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<integer-array name="config_doze_brightness_sensor_to_scrim_opacity">
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<item>-1</item> <!-- 0: OFF -->
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<item>133</item> <!-- 1: NIGHT -->
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<item>0</item> <!-- 2: LOW -->
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<item>0</item> <!-- 3: HIGH -->
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<item>0</item> <!-- 4: SUN -->
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</integer-array>
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</resources>
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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** Copyright 2021, The Android Open Source Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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-->
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<!-- These resources are around just to allow their values to be customized
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for different hardware and product builds. -->
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<resources>
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<!-- Type of a sensor that provides a low-power estimate of the desired display
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brightness, suitable to listen to while the device is asleep (e.g. during
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always-on display) -->
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<string name="doze_brightness_sensor_type" translatable="false">com.google.sensor.binned_brightness</string>
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<!-- Override value to use for proximity sensor. -->
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<string name="proximity_sensor_type" translatable="false">com.google.sensor.binned_brightness</string>
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<!-- If using proximity_sensor_type, specifies a threshold value to distinguish near and
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far break points. A sensor value less than this is considered "near". -->
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<item name="proximity_sensor_threshold" translatable="false" format="float" type="dimen">1</item>
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<!-- Doze: can we assume the pickup sensor includes a proximity check? -->
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<bool name="doze_pickup_performs_proximity_check">true</bool>
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<!-- Doze: whether the double tap sensor reports 2D touch coordinates -->
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<bool name="doze_double_tap_reports_touch_coordinates">true</bool>
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<!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
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to brightness values; -1 means keeping the current brightness. -->
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<integer-array name="config_doze_brightness_sensor_to_brightness">
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<item>-1</item> <!-- 0: OFF -->
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<item>5</item> <!-- 1: NIGHT -->
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<item>5</item> <!-- 2: LOW -->
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<item>27</item> <!-- 3: HIGH -->
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<item>27</item> <!-- 4: SUN -->
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</integer-array>
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<!-- Doze: Table that translates sensor values from the doze_brightness_sensor_type sensor
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to an opacity value for a black scrim that is overlaid in AOD1.
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Valid range is from 0 (transparent) to 255 (opaque).
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-1 means keeping the current opacity. -->
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<integer-array name="config_doze_brightness_sensor_to_scrim_opacity">
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<item>-1</item> <!-- 0: OFF -->
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<item>133</item> <!-- 1: NIGHT -->
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<item>0</item> <!-- 2: LOW -->
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<item>0</item> <!-- 3: HIGH -->
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<item>0</item> <!-- 4: SUN -->
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</integer-array>
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</resources>
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