Use android.hardware.graphics.common wrap.
Bug: 291745893 Change-Id: Ie038262255ab5621c7b8ce3cec2b8343ef68f6dd Test: builds
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1 changed files with 1 additions and 1 deletions
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@ -9,6 +9,7 @@ package {
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cc_binary {
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name: "android.hardware.lights-service.tangorpro",
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defaults: ["android.hardware.graphics.common-ndk_static"],
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relative_install_path: "hw",
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init_rc: ["android.hardware.lights-service.tangorpro.rc"],
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vintf_fragments: ["android.hardware.lights-service.tangorpro.xml"],
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@ -22,7 +23,6 @@ cc_binary {
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static_libs: [
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"//hardware/google/interfaces:com.google.hardware.pixel.display-V7-ndk",
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"android.hardware.common-V2-ndk",
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"android.hardware.graphics.common-V5-ndk",
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],
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srcs: ["Lights.cpp", "led_lut_calibrator.cpp"],
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