Use android.hardware.graphics.common wrap.

Bug: 291745893
Change-Id: Ie038262255ab5621c7b8ce3cec2b8343ef68f6dd
Test: builds
This commit is contained in:
Sally Qi 2023-10-09 17:39:52 +00:00
parent b12e265302
commit 5730faa268

View file

@ -9,6 +9,7 @@ package {
cc_binary {
name: "android.hardware.lights-service.tangorpro",
defaults: ["android.hardware.graphics.common-ndk_static"],
relative_install_path: "hw",
init_rc: ["android.hardware.lights-service.tangorpro.rc"],
vintf_fragments: ["android.hardware.lights-service.tangorpro.xml"],
@ -22,7 +23,6 @@ cc_binary {
static_libs: [
"//hardware/google/interfaces:com.google.hardware.pixel.display-V7-ndk",
"android.hardware.common-V2-ndk",
"android.hardware.graphics.common-V5-ndk",
],
srcs: ["Lights.cpp", "led_lut_calibrator.cpp"],