Merge "Add config_dozeUdfpsLongPressSensorType" into main
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<!-- The max vibration strength allowed in audio haptic channels. -->
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<!-- The max vibration strength allowed in audio haptic channels. -->
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<item name="config_hapticChannelMaxVibrationAmplitude" format="float" type="dimen">0.335</item>
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<item name="config_hapticChannelMaxVibrationAmplitude" format="float" type="dimen">0.335</item>
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<!-- Type of the udfps long press sensor. Empty if long press is not supported. -->
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<string name="config_dozeUdfpsLongPressSensorType" translatable="false">com.google.sensor.long_press</string>
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</resources>
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</resources>
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