powerhint: Enable auto migration margins/dvfs headroom for game mode
Port from ag/27002783 Since the system is more reactive now when tasks are getting busier, set DownRateLimitUs to 500us to avoid increasing power. Also enable pertask iowait boost as util_avg will always start from 0 for forked tasks and this could impact io tasks that need additional help to ensure to migrate to bigger core if they need more perf. Bug: 353256081 Test: Local Genshin test Flag: NONE powerhint change does not support flags Change-Id: If08486732e8213a9d82982f305c42748cf002543
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1 changed files with 5 additions and 5 deletions
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@ -3085,13 +3085,13 @@
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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"Node": "CPUMidClusterDownRateLimitUs",
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"Node": "CPUMidClusterDownRateLimitUs",
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"Duration": 0,
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"Duration": 0,
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"Value": "3000"
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"Value": "500"
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},
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},
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{
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{
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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"Node": "CPUBigClusterDownRateLimitUs",
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"Node": "CPUBigClusterDownRateLimitUs",
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"Duration": 0,
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"Duration": 0,
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"Value": "3000"
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"Value": "500"
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},
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},
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{
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{
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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@ -3121,13 +3121,13 @@
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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"Node": "AutoMigrationMarginsEnable",
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"Node": "AutoMigrationMarginsEnable",
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"Duration": 0,
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"Duration": 0,
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"Value": "0"
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"Value": "1"
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},
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},
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{
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{
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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"Node": "AutoDvfsHeadroomEnable",
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"Node": "AutoDvfsHeadroomEnable",
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"Duration": 0,
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"Duration": 0,
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"Value": "0"
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"Value": "1"
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},
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},
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{
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{
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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@ -3145,7 +3145,7 @@
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"PowerHint": "GAME",
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"PowerHint": "GAME",
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"Node": "PerTaskMaxIowaitBoost",
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"Node": "PerTaskMaxIowaitBoost",
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"Duration": 0,
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"Duration": 0,
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"Value": "0"
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"Value": "512"
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},
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},
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{
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{
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"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
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"PowerHint": "THERMAL_VIRTUAL-SKIN-HINT_LIGHT",
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