From edb6d95afc09f723a0235fcebf8d9c8188b25305 Mon Sep 17 00:00:00 2001 From: Nolan Scobie Date: Mon, 11 Dec 2023 22:06:39 +0000 Subject: [PATCH] Switch RenderEngine back to GL on zumapro zumapro inherited 'skiavkthreaded' when the config was initialized from zuma, which had RE-SkiaVk enabled at the time. RE is currently reverted back to SkiaGL on all other Pixel devices, so switching zumapro back to SkiaGL for parity, since it's enabled by accident. Bug: b/301846142 Change-Id: Ib07c7c7512c0a70de8831ed8afaaa4dfcd93d594 --- device.mk | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/device.mk b/device.mk index 420d446..e3b5b81 100644 --- a/device.mk +++ b/device.mk @@ -275,7 +275,7 @@ PRODUCT_VENDOR_PROPERTIES += \ ro.hardware.egl=mali \ ro.hardware.vulkan=mali PRODUCT_VENDOR_PROPERTIES += \ - debug.renderengine.backend=skiavkthreaded + debug.renderengine.backend=skiaglthreaded endif # b/295257834 Add HDR shaders to SurfaceFlinger's pre-warming cache