S666LN: powerhint: End INTERACTION hint on EXPENSIVE_RENDERING
* When blur is being rendered, there's a possibility we tapped the screen while the blur is still shown, which overrides our EXPENSIVE_RENDERING CPU freq boosts with the values from interaction, which are lower. * Ensure CPU freq. remain high during blur (or other expensive renders) by ending the INTERACTION hint. test: - open qs (or other actions that produce blur) - cat /sys/devices/system/cpu/cpufreq/policy0/scaling_min_freq - should output 2000000 Change-Id: If0094c5e1013c092a057d66faa2d1280450523f4 Signed-off-by: claxten10 <claxten10@gmail.com> Signed-off-by: Shirayuki39 <lorddemecrius83@proton.me> Signed-off-by: KimelaZX <mmikailrei@gmail.com>
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@@ -516,6 +516,11 @@
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"Node": "DoubleTapToWake",
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"Duration": 0,
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"Value": "cc1"
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},
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{
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"PowerHint": "EXPENSIVE_RENDERING",
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"Type": "EndHint",
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"Value": "INTERACTION"
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}
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]
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}
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