Spacewar: Implement UDFPS handler

Change-Id: I7afff305140639d38ebb8bc51fbe790a1636db9e
This commit is contained in:
Sebastiano Barezzi
2022-05-09 01:34:54 +02:00
committed by x0x00044
parent 053c064f24
commit 5e70da34b7
2 changed files with 107 additions and 0 deletions

17
udfps/Android.bp Normal file
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//
// Copyright (C) 2023 The LineageOS Project
//
// SPDX-License-Identifier: Apache-2.0
//
cc_library {
name: "libudfpshandler",
vendor: true,
srcs: ["UdfpsHandler.cpp"],
shared_libs: [
"libbase",
],
header_libs: [
"//hardware/nothing:nothingfingerprint_headers",
],
}

90
udfps/UdfpsHandler.cpp Normal file
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/*
* Copyright (C) 2023 The LineageOS Project
*
* SPDX-License-Identifier: Apache-2.0
*/
#define LOG_TAG "UdfpsHandler.nothing_Spacewar"
#include "UdfpsHandler.h"
#include <android-base/logging.h>
#include <fcntl.h>
#include <poll.h>
#include <thread>
#include <unistd.h>
#define FOD_UI_PATH "/sys/devices/platform/soc/soc:qcom,dsi-display-primary/fod_ui"
static bool readBool(int fd) {
char c;
int rc;
rc = lseek(fd, 0, SEEK_SET);
if (rc) {
LOG(ERROR) << "failed to seek fd, err: " << rc;
return false;
}
rc = read(fd, &c, sizeof(char));
if (rc != 1) {
LOG(ERROR) << "failed to seek fd, err: " << rc;
return false;
}
return c != '0';
}
class NothingUdfpsHander : public UdfpsHandler {
public:
void init(fingerprint_device_t *device) {
mDevice = device;
std::thread([this]() {
int fd = open(FOD_UI_PATH, O_RDONLY);
if (fd < 0) {
LOG(ERROR) << "failed to open fd, err: " << fd;
return;
}
struct pollfd fodUiPoll = {
.fd = fd,
.events = POLLERR | POLLPRI,
.revents = 0,
};
while (true) {
int rc = poll(&fodUiPoll, 1, -1);
if (rc < 0) {
LOG(ERROR) << "failed to poll fd, err: " << rc;
continue;
}
mDevice->goodixExtCmd(mDevice, readBool(fd) ? 1 : 0, 0);
}
}).detach();
}
void onFingerDown(uint32_t /*x*/, uint32_t /*y*/, float /*minor*/, float /*major*/) {
// nothing
}
void onFingerUp() {
// nothing
}
private:
fingerprint_device_t *mDevice;
};
static UdfpsHandler* create() {
return new NothingUdfpsHander();
}
static void destroy(UdfpsHandler* handler) {
delete handler;
}
extern "C" UdfpsHandlerFactory UDFPS_HANDLER_FACTORY = {
.create = create,
.destroy = destroy,
};