umi: Setup udfps overlays
* FOD radius = MIUI radius value / 2 * FOD x position = MIUI x position value + (MIUI radius value / 2) * FOD y position = MIUI y position value + (MIUI radius value / 2) * FOD enroll progress radius = (MIUI radius value / 2) + 5 [cafebabe note: Use /vendor/build.prop values for now] Change-Id: Ie8add9eb4958bbb55d83d4d2809eb53b1822d15e Signed-off-by: Sebastiano Barezzi <barezzisebastiano@gmail.com>
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me-cafebabe
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@@ -20,7 +20,12 @@
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<!-- These resources are around just to allow their values to be customized
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for different hardware and product builds. -->
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<resources>
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<!-- Color of the FOD view -->
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<color name="config_fodColor">#ffffff</color>
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<!-- Color of the UDFPS pressed view -->
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<color name="config_udfpsColor">#ffffff</color>
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<!-- HBM type of UDFPS overlay.
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0 - GLOBAL HBM
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1 - LOCAL HBM
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-->
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<integer name="config_udfpsHbmType">0</integer>
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</resources>
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@@ -441,4 +441,19 @@
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<!-- If true, the display will be shifted around in ambient mode. -->
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<bool name="config_enableBurnInProtection">true</bool>
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<!-- The properties of a UDFPS sensor in pixels, in the order listed below: -->
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<integer-array name="config_udfps_sensor_props" translatable="false" >
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<!--
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<item>sensorLocationX</item>
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<item>sensorLocationY</item>
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<item>sensorRadius</item>
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-->
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<item>540</item>
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<item>1907</item>
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<item>99</item>
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</integer-array>
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<!-- How long it takes for the HW to start illuminating after the illumination is requested. -->
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<integer name="config_udfps_illumination_transition_ms">0</integer>
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</resources>
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@@ -0,0 +1,25 @@
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<?xml version="1.0" encoding="utf-8"?>
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<!--
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/*
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** Copyright 2020, The LineageOS Project
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**
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** Licensed under the Apache License, Version 2.0 (the "License");
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** you may not use this file except in compliance with the License.
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** You may obtain a copy of the License at
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**
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** http://www.apache.org/licenses/LICENSE-2.0
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**
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** Unless required by applicable law or agreed to in writing, software
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** distributed under the License is distributed on an "AS IS" BASIS,
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** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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** See the License for the specific language governing permissions and
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** limitations under the License.
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*/
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-->
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<!-- These resources are around just to allow their values to be customized
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for different hardware and product builds. -->
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<resources>
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<!-- The radius of the enrollment progress bar, in dp -->
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<integer name="config_udfpsEnrollProgressBar" translatable="false">104</integer>
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</resources>
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@@ -35,8 +35,3 @@ ro.surface_flinger.wcg_composition_dataspace=143261696
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ro.surface_flinger.protected_contents=true
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ro.surface_flinger.set_touch_timer_ms=200
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ro.surface_flinger.force_hwc_copy_for_virtual_displays=true
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# Fingerprint
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vendor.lineage.fod.position_x=441
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vendor.lineage.fod.position_y=1808
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vendor.lineage.fod.size=197
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