Merge "Enable HDR shader priming in SurfaceFlinger" into main

This commit is contained in:
Bruno BELANYI 2023-10-18 12:44:07 +00:00 committed by Android (Google) Code Review
commit ab87cd4fae

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@ -294,6 +294,9 @@ PRODUCT_VENDOR_PROPERTIES += \
graphics.gpu.profiler.support=true \ graphics.gpu.profiler.support=true \
debug.renderengine.backend=skiaglthreaded \ debug.renderengine.backend=skiaglthreaded \
# b/295257834 Add HDR shaders to SurfaceFlinger's pre-warming cache
PRODUCT_VENDOR_PROPERTIES += ro.surface_flinger.prime_shader_cache.ultrahdr=1
# GRAPHICS - GPU (end) # GRAPHICS - GPU (end)
# #################### # ####################